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1. How is Virtualization nowadays? - in Linux [original thread]
Hey! I did this in Xen, with one graphics card. It's finnicky, crashes now and then and you have to use SSH, VNC or other methods of reaching the linux dom0. That said, it booted my native Win7 installation in a domU after a lot of fiddling and be...
- by Banshee Screech - at 2014.06.18 11:54:00
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2. Patch notes for Rubicon 1.2 - in EVE General Discussion [original thread]
I use it a lot, and in unflattened form it is excellent also for seeing jump ranges. The flattened map isn't very useful, yet this seems to be what most people use.
- by Banshee Screech - at 2014.02.18 11:09:00
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3. Osmium GÇö browser-based fitter - in Ships and Modules [original thread]
This is fantastic! I've one problem, when I run it on my Galaxy S4, the search list will always be underneath the fitting slots, so I can't see what the search results are. I'm guessing it's a resolution vs DPI problem or something?
- by Banshee Screech - at 2013.08.29 11:17:00
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4. Looking for Gila fit for Serpentis/Gurista space - in Missions & Complexes [original thread]
Purgers will make all the difference. 1 thermal, 1 kinetic hardener, two large shield extenders plus the 3 purgers is your base tank. Then add and remove shield power relays as needed to adjust the tank. 4 SPR's will make it very tough.
- by Banshee Screech - at 2013.08.22 12:24:00
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5. Jump Bridge volume - in EVE General Discussion [original thread]
So we waited a few years to have the bug acknowledged in the first place, then just a few weeks for a fix that didn't work... Hope the next iteration will be a bit faster.
- by Banshee Screech - at 2013.06.07 07:31:00
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6. Jump Bridge volume - in EVE General Discussion [original thread]
CCP WhiteNoiseTrash wrote: Corey Fumimasa wrote: I would very much like to vent about the recent changes to Eve audio. I am not going to do that as I realize that I am not the only player and that everyone has different tastes. But for the l...
- by Banshee Screech - at 2013.06.06 13:20:00
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7. Jump Bridge volume - in EVE General Discussion [original thread]
So, Odyssey has come, and I had to rip my headset off again when jumping through a titan bridge and then through a jump bridge in a ~130 strong fleet. The sound distance on the jump audio seems to be fixed somewhat, but what does that help when t...
- by Banshee Screech - at 2013.06.05 19:25:00
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8. Jump Bridge volume - in EVE General Discussion [original thread]
CCP WhiteNoiseTrash wrote: James Amril-Kesh wrote: Can we PLEASE get the titan bridge bug fixed as well? This has been ongoing for as long as I can remember, and many people have filed many bug reports about this problem, and yet nothing has...
- by Banshee Screech - at 2013.04.29 13:00:00
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9. I want your little things! - in EVE General Discussion [original thread]
Fixing the jump bridge/titan bridge sound problem! - Sound has no range (always at max volume no matter the camera distance) - Sound amplifies itself (the more jumpers the higher the volume into complete distortion level) = Cannot play with soun...
- by Banshee Screech - at 2013.04.18 13:14:00
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10. I want to kill the deafening sound of the jump bridge, please! - in Issues, Workarounds & Localization [original thread]
Still the same problem. Why are larger null alliances forced to play with the sound off? It's such a minor bug but makes people turn off all sound. Considering the amount of work that's been put into the sound of this game it's sort of negligent ...
- by Banshee Screech - at 2013.04.11 08:33:00
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11. Bridging sound, still - in Issues, Workarounds & Localization [original thread]
Noone, really? It's probably the main reason why large coalition nullsec inhabitants have the sound off...
- by Banshee Screech - at 2013.03.12 20:32:00
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12. Bridging sound, still - in Issues, Workarounds & Localization [original thread]
The sound when Titan bridging or Jump bridging a fleet is just incredibly overwhelming. Firstly, it seems it does not dissipate with camera distance like other sounds, it's always at 0m. Secondly, every additional bridged ship adds to the amplitu...
- by Banshee Screech - at 2013.02.19 14:08:00
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13. The sound of bridging to a cyno is too loud! - in Player Features and Ideas Discussion [original thread]
Bump :( Some tiny rare audio fixes in this update but the bridging sound is still completely killing speakers and ears.
- by Banshee Screech - at 2013.02.19 14:01:00
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